{"id":169,"date":"2008-07-27T06:00:59","date_gmt":"2008-07-27T11:00:59","guid":{"rendered":"http:\/\/noahgreenstein.com\/wordpress\/?p=169"},"modified":"2008-07-27T06:00:59","modified_gmt":"2008-07-27T11:00:59","slug":"video-game-design-4-matrix-bullet-time","status":"publish","type":"post","link":"https:\/\/www.noahgreenstein.com\/wordpress\/2008\/07\/27\/video-game-design-4-matrix-bullet-time\/","title":{"rendered":"Video Game Design 4: Matrix Bullet-time"},"content":{"rendered":"<p><a title=\"Johnny Chung Lee: Human Computer Interaction Research\" href=\"http:\/\/www.cs.cmu.edu\/~johnny\/\" target=\"_blank\">Johnny Chung Lee<\/a> pretty much shocked the entire video game world (and lots of others) with this video (5.8 million views, 5\/5 star rating with 21,000 votes):<br \/>\n<object classid=\"clsid:d27cdb6e-ae6d-11cf-96b8-444553540000\" width=\"425\" height=\"344\" codebase=\"http:\/\/download.macromedia.com\/pub\/shockwave\/cabs\/flash\/swflash.cab#version=6,0,40,0\"><param name=\"allowFullScreen\" value=\"true\" \/><param name=\"src\" value=\"http:\/\/www.youtube.com\/v\/Jd3-eiid-Uw&amp;hl=en&amp;fs=1\" \/><embed type=\"application\/x-shockwave-flash\" width=\"425\" height=\"344\" src=\"http:\/\/www.youtube.com\/v\/Jd3-eiid-Uw&amp;hl=en&amp;fs=1\" allowfullscreen=\"true\"><\/embed><\/object><br \/>\nThis is a pretty nifty bit of engineering, using the off the shelf Wii Remote and a relatively cheap extra (safety glasses with IR leds &lt;15$) to provide a very high level virtual reality setup.<\/p>\n<p>Secondly Nintendo has recently come out with the <a title=\"Wikipedia: Wii Balance Board\" href=\"http:\/\/en.wikipedia.org\/wiki\/Wii_Balance_Board\" target=\"_blank\">Wii Balance Board<\/a>.  This peripheral can accurately measure your weight distribution.<\/p>\n<p>If we combine the potential of head tracking with weight distribution it would be possible to create a very accurate Matrix-style dodging bullets experience, simulating what is seen in this clip:<br \/>\n<object classid=\"clsid:d27cdb6e-ae6d-11cf-96b8-444553540000\" width=\"425\" height=\"344\" codebase=\"http:\/\/download.macromedia.com\/pub\/shockwave\/cabs\/flash\/swflash.cab#version=6,0,40,0\"><param name=\"allowFullScreen\" value=\"true\" \/><param name=\"src\" value=\"http:\/\/www.youtube.com\/v\/eo3nPKRksY8&amp;hl=en&amp;fs=1\" \/><embed type=\"application\/x-shockwave-flash\" width=\"425\" height=\"344\" src=\"http:\/\/www.youtube.com\/v\/eo3nPKRksY8&amp;hl=en&amp;fs=1\" allowfullscreen=\"true\"><\/embed><\/object><br \/>\nThis would be a damn sweet feature if integrated into a full action game.  It could likely be accomplished with head-tracking alone, but the combination of board, head-tracking, and <a title=\"Kotaku: Nintendo Introduces Wii Motion Plus\" href=\"http:\/\/kotaku.com\/5024907\/nintendo-introduces-wii-motion-plus\" target=\"_blank\">Wii Motion Plus<\/a> makes for near full body integration.  <a title=\"Wikipedia: The Matrix\" href=\"http:\/\/en.wikipedia.org\/wiki\/The_Matrix\" target=\"_blank\"><em>The Matrix<\/em><\/a> franchise is perfectly positioned to take advantage of the technology, seeing as everyone wears sunglasses in the movie anyway.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Johnny Chung Lee pretty much shocked the entire video game world (and lots of others) with this video (5.8 million views, 5\/5 star rating with 21,000 votes): This is a pretty nifty bit of engineering, using the off the shelf Wii Remote and a relatively cheap extra (safety glasses with IR leds &lt;15$) to provide a very high level virtual reality setup. Secondly Nintendo has recently come out with the Wii Balance Board. This peripheral [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5,10,30,39],"tags":[242,248,78,147,285],"class_list":["post-169","post","type-post","status-publish","format-standard","hentry","category-design","category-fun","category-products","category-wii","tag-design","tag-fun","tag-games","tag-video-game","tag-wii"],"_links":{"self":[{"href":"https:\/\/www.noahgreenstein.com\/wordpress\/wp-json\/wp\/v2\/posts\/169","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.noahgreenstein.com\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.noahgreenstein.com\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.noahgreenstein.com\/wordpress\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.noahgreenstein.com\/wordpress\/wp-json\/wp\/v2\/comments?post=169"}],"version-history":[{"count":0,"href":"https:\/\/www.noahgreenstein.com\/wordpress\/wp-json\/wp\/v2\/posts\/169\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.noahgreenstein.com\/wordpress\/wp-json\/wp\/v2\/media?parent=169"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.noahgreenstein.com\/wordpress\/wp-json\/wp\/v2\/categories?post=169"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.noahgreenstein.com\/wordpress\/wp-json\/wp\/v2\/tags?post=169"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}